However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. The single resource in the game is the Spice, which must be collected by harvesters. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. Even though set in Frank Herbert’s famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre.
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